Week 39: FMP-Workshop1
This week, we started our first workshop on Wednesday morning with our tutor James. There are three parts in this workshop, introduction, group workshop and sharing.
The first thing that James talked about is the relationship between ‘unknown’ and ‘known’.
The model illustrates the idea that one must move into the ‘unknown’ to create something new to the world. If one stays out there-it remains fantasy. One must return and ad new insights to the known world to be creative. (SAKFriis, 2004)
Back to our project, we must find some ‘unknown’ during our research and become ‘known’. Finally, we ad new insights to the ‘known’ to be creative.
Secondly, The Sciences of the Artificial by Simon in 1969. As the picture shows below, it’s really easy to understand. The main point about the Artificial with our FMP project is to cation us follow the process of thinking, do not jump further. This is a good and right process of project.
Group Workshop ‘Saturate and Group’
Before workshop, we need to understand WHAT is ‘Saturate and Group’, WHY we need to do and HOW to to? From the handout, we space saturate to help us unpack thoughts and experiences into tangible and visual pieces of information that we surround ourselves with to inform and inspire the design team. Our group these findings to explore what themes and patterns emerge, and strive to move toward identifying meaningful needs of people and insights that will inform our design solutions.
There are three students per group spent 40-60mins to saturated and filled a wall space with Post-Its and pictures from our research process. Each speaker told stories about their research process so far and show pictures etc, it is unpack observations. Each listener headlined quotes, surprises and chose most interesting information and pictures. Photocopied and pinned up best bits of research on a board. After that, there are one more 40-60mins organised group information and pictures into related parts, used Post-Its to headline each grouping and set of findings. Finally, unpack thoughts and experiences came out, the meaningful need of people and insights to inform our design.
There are two more design thinking methods we covered ‘Share and Capture’ and ‘Stoke’ which we can find more details in http://dschool.stanford.edu/use-our-methods/
Overall, everything which we covered are good methods to help us work in the right way and develop our insight research and idea.